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1. Ship-mounted Tractor Beams vs. Mobile Tractor Units. - in Player Features and Ideas Discussion [original thread]
Bronson Hughes wrote: If you know in advance that you're competing against MTUs for abandoned wrecks, fly an appropriate ship. Or, shoot the MTU for a chance at the loot it's already taken. Here's where the problem lies. I'm not after the...
- by Posting With Alt - at 2015.01.07 01:40:41
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2. Ship-mounted Tractor Beams vs. Mobile Tractor Units. - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: make MTU's lootable by anyone :) but you still go suspect. scaredy cat. This is also fine, but I figured the outcries from mission runners would be too great. However, the main concern I have is with the fact MTU ping ...
- by Posting With Alt - at 2015.01.07 00:41:58
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3. Ship-mounted Tractor Beams vs. Mobile Tractor Units. - in Player Features and Ideas Discussion [original thread]
Lady Rift wrote: You are being beaten by someone at there keyboard. They where there first dropped an MTU and moved on to drop more before coming back to collect things in the first one. The MTU's might not be abandoned. That's assuming th...
- by Posting With Alt - at 2015.01.06 22:22:51
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4. Ship-mounted Tractor Beams vs. Mobile Tractor Units. - in Player Features and Ideas Discussion [original thread]
Bronson Hughes wrote: Let's see: 3. If you're worried at all about competing directly with an MTU, it means that the wrecks in question must be valid targets for both you and the MTU. This means that the MTU belongs to someone else in your cor...
- by Posting With Alt - at 2015.01.06 20:42:18
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5. Ship-mounted Tractor Beams vs. Mobile Tractor Units. - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Just kill the MTU....... I do when I'm in a ship fit for it. But, flying around in a Noctis what in the world would compel me to attack one of these when I instantly become a free meal to everyone in the area? Am I expected to...
- by Posting With Alt - at 2015.01.06 19:35:45
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6. Ship-mounted Tractor Beams vs. Mobile Tractor Units. - in Player Features and Ideas Discussion [original thread]
Why can I not pull abandoned wrecks out of the clutches of these AFK-friendly, bot-aspirant mechanical demons? This game should reward players who are at their keyboards, you know, actually playing it. It's a real pain and an annoyance warping th...
- by Posting With Alt - at 2015.01.06 19:03:51
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7. Vote for the best MMO of 2014 - in EVE General Discussion [original thread]
Herzyr wrote: I can't believe I bought into the Archeage hype, biggest waste of 150$ in my life, Not even EvE managed to scam $150 but that big fat piece of turd did, Imagine what I could do with $150 of imaginary ships and lasers. That piece ...
- by Posting With Alt - at 2015.01.05 03:39:59
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8. Any new info about EVA ? - in EVE General Discussion [original thread]
Aqriue wrote: I'm insane. You watch too much animu you weebo. Actually on-topic: CCP pls.
- by Posting With Alt - at 2015.01.04 11:32:37
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9. Biggest reason for loss of ships - in EVE General Discussion [original thread]
Biggest reason for the loss of ships: Other ships.
- by Posting With Alt - at 2015.01.04 00:14:15
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10. CONCORD Lore - in EVE General Discussion [original thread]
Asdzx17 Rost wrote: anyone have any information on CONCORD? a friend of mine was asking why they're so powerful, why its bannable to escape from them Because CCP says it is. Asdzx17 Rost wrote: why doesn't concord attack rats when they w...
- by Posting With Alt - at 2015.01.03 23:33:56
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11. CONCORD carriers. - in EVE General Discussion [original thread]
Asdzx17 Rost wrote: how is this wrong forum? Features & Ideas That's how.
- by Posting With Alt - at 2015.01.03 23:27:53
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12. Christmas gifts, tnx CCP :/ - in EVE General Discussion [original thread]
Haywoud Jablomi wrote: A shelf with little models of the items would be pretty awesome. Not like it would hard. The models for all the items already exist They have icons, but not models. Most of the special edition assets use duplicate ico...
- by Posting With Alt - at 2015.01.03 14:29:18
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13. Can't rely on basic ship navigation? - in EVE General Discussion [original thread]
This is why I don't install the latest version of WarpOS on my ships until all of the initial bugs are worked out and patched.
- by Posting With Alt - at 2015.01.03 14:15:53
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14. An Open Letter to JTClone Ares - in EVE General Discussion [original thread]
Bravo, watter.
- by Posting With Alt - at 2015.01.03 14:09:28
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15. Do you have to have a permit to mine in high sec? - in EVE General Discussion [original thread]
Haywoud Jablomi wrote: Hi Sec gankers are pretty cowardly . The problem here is you're confusing bravery with stupidity. Why in the world would you assume a single Catalyst or Thrasher is going to try to rough up a Procurer or a Skiff in ...
- by Posting With Alt - at 2015.01.03 14:02:55
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16. Do you have to have a permit to mine in high sec? - in EVE General Discussion [original thread]
You wouldn't spin a ship. You wouldn't gank CONCORD. You wouldn't double an ISK. You wouldn't steal an asteroid. PERMITLESS MINING IS STEALING. STEALING IS AGAINST THE LAW. Non-compliancy: It's a crime.
- by Posting With Alt - at 2015.01.03 09:18:57
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17. Where do you draw the line? - in EVE General Discussion [original thread]
I am immortal. I am a capsuleer. What need have I for morality?
- by Posting With Alt - at 2015.01.03 08:56:25
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18. Any effect to the Automation ban? - in Science and Industry [original thread]
There are people sitting on (and have been sitting on for months ) mountains of minerals and ores. Pretty sure it's gonna take longer than 2 days for any difference resulting from this in particular to show up, especially since multiboxing itself...
- by Posting With Alt - at 2015.01.03 08:50:49
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19. Character baazar question ? Dutch auctions OK - in EVE General Discussion [original thread]
Seen it done before, but as you said there are drawbacks. For example you won't have any bidders posting which are like free (forum rule-abiding) bumps. As a consequence of that consequence you may come out of the sale with less than you could ha...
- by Posting With Alt - at 2015.01.03 08:36:55
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20. Wait what?! *scratches head* - in EVE General Discussion [original thread]
Pretty sure ghost sites explode after a set period of time (or if you fail a hack). The rats don't actually shoot you. They blow up the cans (to destroy evidence according to lore.) It does something like 10,000 explosive alpha damage.
- by Posting With Alt - at 2015.01.03 08:29:39
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